//////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////AES: unsigned int xAES = 0; // счёт xAES unsigned char xxAES = 0; // счёт xxAES unsigned char x_raund = 0; // счёт raund (Всего 10 раунда) //////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////state: unsigned char state[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; //////////////////////////////////////////////////////////////////////////////// unsigned char b_sbox = 0; // буфер b_sbox //sbox 0...255 (16x16) //256 байт unsigned char sbox[]= { 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76, 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0, 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15, 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75, 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84, 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf, 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8, 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2, 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73, 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb, 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79, 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08, 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a, 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e, 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf, 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16 }; //////////////////////////////////////////////////////////////////////////////// unsigned char inv_b_sbox = 0; // буфер inv_b_sbox //inv_sbox 0...255 (16x16) //256 байт unsigned char inv_sbox[]= { 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb, 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb, 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e, 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25, 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92, 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84, 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06, 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b, 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73, 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e, 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b, 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4, 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f, 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef, 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61, 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d }; //////////////////////////////////////////////////////////////////////////////// //набор раундовых ключей для AES-256: 15 блоков по 16 байт. //0...239 байт unsigned char KeySchedule[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 0 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 1 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 2 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 3 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 4 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 5 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 6 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 7 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 8 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 9 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 10 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 11 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 12 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//раунд 13 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 //раунд 14 }; //////////////////////////////////////////////////////////////////////////////// //rcon 1...14(256) unsigned char rcon[] = { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40//(256) }; //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////KeyExpansion(): // генерация раундовых ключей //unsigned char Rows = 0; // буфер Rows unsigned int Rows = 0; // буфер Rows //unsigned char KE = 0; // счёт KeyExpansion unsigned int KE = 0; // счёт KeyExpansion unsigned char st_rcon = 0; // счёт rcon void KeyExpansion(void) { st_rcon = 0; // сброс счёт rcon for (KE=0; KE<192; KE = KE + 32) { // блоки по 32 байт. //0...239 байт //KeySchedule_1...14: for (xAES=0; xAES<4; xAES++) { KeySchedule[xAES+32+KE] = KeySchedule[xAES+28+KE]; // KeySchedule_0 > KeySchedule_1 (-4) }; Rows = KeySchedule[32+KE]; // KeySchedule_1>>> KeySchedule[32+KE] = KeySchedule[33+KE]; KeySchedule[33+KE] = KeySchedule[34+KE]; KeySchedule[34+KE] = KeySchedule[35+KE]; KeySchedule[35+KE] = Rows; for (xAES=0; xAES<4; xAES++) { // sbox > KeySchedule_1[16...19] b_sbox = KeySchedule[xAES+32+KE]; KeySchedule[xAES+32+KE] = sbox[b_sbox];// буфер b_sbox }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[16...19] ^ KeySchedule_0[0...3] KeySchedule[xAES+32+KE] ^= KeySchedule[xAES+KE]; }; //0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40//(256) KeySchedule[32+KE] ^= rcon[st_rcon]; // // счёт rcon [1...10] st_rcon ++; // счёт rcon // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[16...19] > KeySchedule_1[20...23] KeySchedule[xAES+36+KE] = KeySchedule[xAES+32+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[20...23] ^ KeySchedule_0[4...7] KeySchedule[xAES+36+KE] ^= KeySchedule[xAES+4+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[20...23] > KeySchedule_1[24...27] KeySchedule[xAES+40+KE] = KeySchedule[xAES+36+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] ^ KeySchedule_0[8...11] KeySchedule[xAES+40+KE] ^= KeySchedule[xAES+8+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] > KeySchedule_1[28...31] KeySchedule[xAES+44+KE] = KeySchedule[xAES+40+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[28...31] ^ KeySchedule_0[12...15] KeySchedule[xAES+44+KE] ^= KeySchedule[xAES+12+KE]; }; // for (xAES=0; xAES<4; xAES++) { // sbox > KeySchedule_1[16...19] b_sbox = KeySchedule[xAES+44+KE]; KeySchedule[xAES+48+KE] = sbox[b_sbox];// буфер b_sbox }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[28...31] ^ KeySchedule_0[12...15] KeySchedule[xAES+48+KE] ^= KeySchedule[xAES+16+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[20...23] > KeySchedule_1[24...27] KeySchedule[xAES+52+KE] = KeySchedule[xAES+48+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] ^ KeySchedule_0[8...11] KeySchedule[xAES+52+KE] ^= KeySchedule[xAES+20+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] > KeySchedule_1[28...31] KeySchedule[xAES+56+KE] = KeySchedule[xAES+52+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[28...31] ^ KeySchedule_0[12...15] KeySchedule[xAES+56+KE] ^= KeySchedule[xAES+24+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] > KeySchedule_1[28...31] KeySchedule[xAES+60+KE] = KeySchedule[xAES+56+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[28...31] ^ KeySchedule_0[12...15] KeySchedule[xAES+60+KE] ^= KeySchedule[xAES+28+KE]; }; }; //////////////////////////////////////////////////////////////////////////////// //KeySchedule_1...14: for (xAES=0; xAES<4; xAES++) { KeySchedule[xAES+32+KE] = KeySchedule[xAES+28+KE]; // KeySchedule_0 > KeySchedule_1 (-4) }; Rows = KeySchedule[32+KE]; // KeySchedule_1>>> KeySchedule[32+KE] = KeySchedule[33+KE]; KeySchedule[33+KE] = KeySchedule[34+KE]; KeySchedule[34+KE] = KeySchedule[35+KE]; KeySchedule[35+KE] = Rows; for (xAES=0; xAES<4; xAES++) { // sbox > KeySchedule_1[16...19] b_sbox = KeySchedule[xAES+32+KE]; KeySchedule[xAES+32+KE] = sbox[b_sbox];// буфер b_sbox }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[16...19] ^ KeySchedule_0[0...3] KeySchedule[xAES+32+KE] ^= KeySchedule[xAES+KE]; }; //0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40//(256) KeySchedule[32+KE] ^= rcon[st_rcon]; // // счёт rcon [1...10] st_rcon ++; // счёт rcon // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[16...19] > KeySchedule_1[20...23] KeySchedule[xAES+36+KE] = KeySchedule[xAES+32+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[20...23] ^ KeySchedule_0[4...7] KeySchedule[xAES+36+KE] ^= KeySchedule[xAES+4+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[20...23] > KeySchedule_1[24...27] KeySchedule[xAES+40+KE] = KeySchedule[xAES+36+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] ^ KeySchedule_0[8...11] KeySchedule[xAES+40+KE] ^= KeySchedule[xAES+8+KE]; }; // for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[24...27] > KeySchedule_1[28...31] KeySchedule[xAES+44+KE] = KeySchedule[xAES+40+KE]; }; for (xAES=0; xAES<4; xAES++) { // KeySchedule_1[28...31] ^ KeySchedule_0[12...15] KeySchedule[xAES+44+KE] ^= KeySchedule[xAES+12+KE]; }; } //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////Key: //////////////////////////////////////// K_int[128] unsigned char K_int[] = { ////////////////////////////////////////0...15 ////////////////vektor_0: 16 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////16...31 ////////////////vektor_1: 16 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////32...47 ////////////////vektor_2: 16 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////48...79 ////////////////Key_0: 32 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////80...111 ////////////////Key_1: 32 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////112...143 ////////////////Key_2: 32 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////144...157 ////////////////Флаги: 14 байт 0,0,0,0,0,0,0,0,0,0,0,0,0,0, ////////////////////////////////////////158...159 ////////////////crc: 2 байт 0,0 }; //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////счёт vektor_0: void vektor_0(void) { ////////////////////////////////////////0...15 K_int[0] = GS_TX(); //GS = 1...255 ////////////////////////////////////////счёт вектор: if (K_int[1] == 0) { //проверка MAX K_int[] больше for (xAES=15; xAES>1; xAES--) { if (K_int[xAES] == 0xFF) {K_int[xAES]=0;} else {K_int[xAES]++; xAES=1;}; }; } } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////счёт vektor_1: void vektor_1(void) { ////////////////////////////////////////16...31 K_int[16] = GS_TX(); //GS = 1...255 ////////////////////////////////////////счёт вектор: if (K_int[17] == 0) { //проверка MAX K_int[] больше for (xAES=31; xAES>17; xAES--) { if (K_int[xAES] == 0xFF) {K_int[xAES]=0;} else {K_int[xAES]++; xAES=1;}; }; } } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////счёт vektor_2: void vektor_2(void) { ////////////////////////////////////////32...47 K_int[32] = GS_TX(); //GS = 1...255 ////////////////////////////////////////счёт вектор: if (K_int[33] == 0) { //проверка MAX K_int[] больше for (xAES=47; xAES>33; xAES--) { if (K_int[xAES] == 0xFF) {K_int[xAES]=0;} else {K_int[xAES]++; xAES=1;};// }; } } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////Key_0 > KeySchedule: void Key_0_Key(void) { for (xAES=0; xAES<32; xAES++) { KeySchedule[xAES] = K_int[xAES]; // Key_0 > KeySchedule }; /////////////////////////////// KeyExpansion(); // генерация раундовых ключей } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////Key_1 > KeySchedule: void Key_1_Key(void) { for (xAES=0; xAES<32; xAES++) { KeySchedule[xAES] = K_int[xAES+80]; // K_int > KeySchedule }; /////////////////////////////// KeyExpansion(); // генерация раундовых ключей } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////Key_2 > KeySchedule: void Key_2_Key(void) { for (xAES=0; xAES<32; xAES++) { KeySchedule[xAES] = K_int[xAES+112]; // K_int > KeySchedule }; /////////////////////////////// KeyExpansion(); // генерация раундовых ключей } //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////SubBytes(): void SubBytes(void) { for (xAES=0; xAES<16; xAES++) { // sbox > state[0...15] b_sbox = state[xAES]; // буфер b_sbox state[xAES] = sbox[b_sbox]; }; } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////InvSubBytes(): void InvSubBytes(void) { for (xAES=0; xAES<16; xAES++) { // inv_sbox > state[0...15] inv_b_sbox = state[xAES]; // буфер inv_b_sbox state[xAES] = inv_sbox[inv_b_sbox]; }; } //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////ShiftRows(): //unsigned int Rows = 0; // буфер Rows void ShiftRows(void) { Rows = state[1]; state[1] = state[5]; state[5] = state[9]; state[9] = state[13]; state[13] = Rows; Rows = state[2]; state[2] = state[10]; state[10] = Rows; Rows = state[6]; state[6] = state[14]; state[14] = Rows; Rows = state[3]; state[3] = state[15]; state[15] = state[11]; state[11] = state[7]; state[7] = Rows; } //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////InvShiftRows(): //unsigned int Rows = 0; // буфер Rows void InvShiftRows(void) { Rows = state[1]; state[1] = state[13]; state[13] = state[9]; state[9] = state[5]; state[5] = Rows; Rows = state[2]; state[2] = state[10]; state[10] = Rows; Rows = state[6]; state[6] = state[14]; state[14] = Rows; Rows = state[3]; state[3] = state[7]; state[7] = state[11]; state[11] = state[15]; state[15] = Rows; } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////MixColumns(): unsigned char state_0 = 0; // буфер state unsigned char state_1 = 0; // буфер state unsigned char state_2 = 0; // буфер state unsigned char state_3 = 0; // буфер state ////////////////////////////////// unsigned char bMix = 0; void Mix(void) { if (bMix & 0x80) bMix = ( bMix << 1 ) ^ 0x1b; //0x1B//P(x)=x^8+x^4+x^3+x+1 else bMix = bMix << 1; } ////////////////////////////////// void MixColumns(void) { for (xAES=0; xAES<16; xAES=xAES+4) { // state[0...15] // 1 цикл = 0,000.4 c ////////////////////////////////// state[0]: //*2 //n*{02} bMix = state[xAES]; Mix(); state_0 = bMix; //*3 //n*{02} + n*{01} bMix = state[xAES+1]; Mix(); state_0 ^= bMix; state_0 ^= state[xAES+1]; //*1 //n*{01} state_0 ^= state[xAES+2]; //*1 //n*{01} state_0 ^= state[xAES+3]; ////////////////////////////////// state[1]: //*1 //n*{01} state_1 = state[xAES]; //*2 //n*{02} bMix = state[xAES+1]; Mix(); state_1^= bMix; //*3 //n*{02} + n*{01} bMix = state[xAES+2]; Mix(); state_1^= bMix; state_1 ^= state[xAES+2]; //*1 //n*{01} state_1 ^= state[xAES+3]; ////////////////////////////////// state[2]: //*1 //n*{01} state_2 = state[xAES]; //*1 //n*{01} state_2 ^= state[xAES+1]; //*2 //n*{02} bMix = state[xAES+2]; Mix(); state_2^= bMix; //*3 //n*{02} + n*{01} bMix = state[xAES+3]; Mix(); state_2^= bMix; state_2 ^= state[xAES+3]; ////////////////////////////////// state[3]: //*3 //n*{02} + n*{01} bMix = state[xAES]; Mix(); state_3 = bMix; state_3 ^= state[xAES]; //*1 //n*{01} state_3 ^= state[xAES+1]; //*1 //n*{01} state_3 ^= state[xAES+2]; //*2 //n*{02} bMix = state[xAES+3]; Mix(); state_3 ^= bMix; ////////////////////////////////// state_0,1,2,3 > state[0...3]: state[xAES] = state_0; state[xAES+1] = state_1; state[xAES+2] = state_2; state[xAES+3] = state_3; ////////////////////////////////// }; } //////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////InvMixColumns(): void InvMixColumns(void) { for (xAES=0; xAES<16; xAES=xAES+4) { // state[0...15]// 1 цикл = 0,001.5 c ////////////////////////////////// state[0]: //*e //n*{02}*{02}*{02} + n*{02}*{02} + n*{02} bMix = state[xAES]; Mix(); Mix(); Mix(); state_0 = bMix; bMix = state[xAES]; Mix(); Mix(); state_0 ^= bMix; bMix = state[xAES]; Mix(); state_0 ^= bMix; //*b //n*{02}*{02}*{02} + n*{02} + n*{01} bMix = state[xAES+1]; Mix(); Mix(); Mix(); state_0 ^= bMix; bMix = state[xAES+1]; Mix(); state_0 ^= bMix; state_0 ^= state[xAES+1]; //*d //n*{02}*{02}*{02} + n*{02}*{02} + n*{01} bMix = state[xAES+2]; Mix(); Mix(); Mix(); state_0 ^= bMix; bMix = state[xAES+2]; Mix(); Mix(); state_0 ^= bMix; state_0 ^= state[xAES+2]; //*9 //n*{02}*{02}*{02} + n*{01} bMix = state[xAES+3]; Mix(); Mix(); Mix(); state_0 ^= bMix; state_0 ^= state[xAES+3]; ////////////////////////////////// state[1]: //*9 //n*{02}*{02}*{02} + n*{01} bMix = state[xAES]; Mix(); Mix(); Mix(); state_1 = bMix; state_1 ^= state[xAES]; //*e //n*{02}*{02}*{02} + n*{02}*{02} + n*{02} bMix = state[xAES+1]; Mix(); Mix(); Mix(); state_1 ^= bMix; bMix = state[xAES+1]; Mix(); Mix(); state_1 ^= bMix; bMix = state[xAES+1]; Mix(); state_1 ^= bMix; //*b //n*{02}*{02}*{02} + n*{02} + n*{01} bMix = state[xAES+2]; Mix(); Mix(); Mix(); state_1 ^= bMix; bMix = state[xAES+2]; Mix(); state_1 ^= bMix; state_1 ^= state[xAES+2]; //*d //n*{02}*{02}*{02} + n*{02}*{02} + n*{01} bMix = state[xAES+3]; Mix(); Mix(); Mix(); state_1 ^= bMix; bMix = state[xAES+3]; Mix(); Mix(); state_1 ^= bMix; state_1 ^= state[xAES+3]; ////////////////////////////////// state[2]: //*d //n*{02}*{02}*{02} + n*{02}*{02} + n*{01} bMix = state[xAES]; Mix(); Mix(); Mix(); state_2 = bMix; bMix = state[xAES]; Mix(); Mix(); state_2 ^= bMix; state_2 ^= state[xAES]; //*9 //n*{02}*{02}*{02} + n*{01} bMix = state[xAES+1]; Mix(); Mix(); Mix(); state_2 ^= bMix; state_2 ^= state[xAES+1]; //*e //n*{02}*{02}*{02} + n*{02}*{02} + n*{02} bMix = state[xAES+2]; Mix(); Mix(); Mix(); state_2 ^= bMix; bMix = state[xAES+2]; Mix(); Mix(); state_2 ^= bMix; bMix = state[xAES+2]; Mix(); state_2 ^= bMix; //*b //n*{02}*{02}*{02} + n*{02} + n*{01} bMix = state[xAES+3]; Mix(); Mix(); Mix(); state_2 ^= bMix; bMix = state[xAES+3]; Mix(); state_2 ^= bMix; state_2 ^= state[xAES+3]; ////////////////////////////////// state[3]: //*b //n*{02}*{02}*{02} + n*{02} + n*{01} bMix = state[xAES]; Mix(); Mix(); Mix(); state_3 = bMix; bMix = state[xAES]; Mix(); state_3 ^= bMix; state_3 ^= state[xAES]; //*d //n*{02}*{02}*{02} + n*{02}*{02} + n*{01} bMix = state[xAES+1]; Mix(); Mix(); Mix(); state_3 ^= bMix; bMix = state[xAES+1]; Mix(); Mix(); state_3 ^= bMix; state_3 ^= state[xAES+1]; //*9 //n*{02}*{02}*{02} + n*{01} bMix = state[xAES+2]; Mix(); Mix(); Mix(); state_3 ^= bMix; state_3 ^= state[xAES+2]; //*e //n*{02}*{02}*{02} + n*{02}*{02} + n*{02} bMix = state[xAES+3]; Mix(); Mix(); Mix(); state_3 ^= bMix; bMix = state[xAES+3]; Mix(); Mix(); state_3 ^= bMix; bMix = state[xAES+3]; Mix(); state_3 ^= bMix; ////////////////////////////////// state_0,1,2,3 > state[0...3]: state[xAES] = state_0; state[xAES+1] = state_1; state[xAES+2] = state_2; state[xAES+3] = state_3; ////////////////////////////////// }; } //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////AddRoundKey(): void AddRoundKey(void) { xxAES = (x_raund << 4); for (xAES=0; xAES<16; xAES++) { state[xAES] ^= KeySchedule[xxAES]; // state ^ KeySchedule xxAES ++; }; } //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////Шифрование: void encrypt(void) { x_raund = 0; AddRoundKey(); for (x_raund=1; x_raund<14; x_raund++) { //x_raund=1...x_raund=14 SubBytes(); ShiftRows(); MixColumns(); AddRoundKey(); }; x_raund = 14; SubBytes(); ShiftRows(); AddRoundKey(); } //////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////Расшифрование: void decrypt(void) { x_raund = 14; AddRoundKey(); for (x_raund=13; x_raund>0; x_raund--) { //x_raund=13...x_raund=1 InvShiftRows(); InvSubBytes(); AddRoundKey(); InvMixColumns(); }; x_raund = 0; InvShiftRows(); InvSubBytes(); AddRoundKey(); } //////////////////////////////////////////////////////////////////////////////// encrypt(); // encrypt decrypt(); // decrypt ////////////////////////////////////////////////////////////////////////////////